A knotty deductive puzzle inspired by the ancient art-form of celtic knotwork. The goal is to finish the knot by connecting up all visible threads and dots to form a single continuous loop. 

As you will soon discover... you can only explore a limited section of the knotwork, starting from the top-left corner. As you connect more dots you will be able to explore deeper into the design but you will still only have access to the two ends of the path you've explored so far. This might seem a little restrictive, but I guarantee you can logically deduce the whole design without resorting to pencil-and-paper.

  • Number of puzzles: 1
  • Average play time: 15 minutes
  • Keyboard controls: arrow keys or WASD to move; [Z] to undo; [R] for restart.
  • Touchscreen controls: tap at the main menu; swipe to move; open the tab menu in the upper left to undo moves and restart.
  • Hackable source:  click here

Part of the 2023 Confounding Calendar:  https://confoundingcalendar.itch.io/
Palette courtesy of: https://lospec.com/palette-list/gothic-bit

puzzlescript implementation - Andrea Gilbert - 2023
puzzle concept and design - Andrea Gilbert -2023

StatusReleased
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(17 total ratings)
Authorclickmazes
GenrePuzzle
Made withPuzzleScript
Tagsconfounding-calendar, maze, PuzzleScript, Singleplayer
Average sessionAbout a half-hour

Comments

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Sorry @moonischeese... I've deleted your post. The screenshot of the solution was too much of a spoiler. But thanks for playing. :)

(1 edit)

I have connected up all the threads. (spoiler below)

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screenshot

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Ah! Good catch. Of course... all dots must be linked into the knot also. The goal was originally "connect up all the dots" but someone discovered a solution that didn't use all the threads, so I changed the wording. It looks like another tweak is required! :)

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huh, i remember seeing this earlier... another case of the projects not being hidden properly lmao

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Really fun!